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3D Графика » Видеоуроки » Digital -Tutors Polygon and Sub-D Modeling in XSI

    Digital -Tutors Polygon and Sub-D Modeling in XSI


    Увеличить картинку

    Polygon and Sub-D Modeling in XSI
    Fundamental guide to organic modeling in XSI

    $55.99

    Software: XSI 3 Foundation and higher (5.1 required for project files)
    Run Time: 3 hrs. 23 min., 2 discs
    Availability: Ships next business day




    Увеличить картинку

    Easily learn the fundamentals of Polygon and Sub-D modeling in XSI. Contains over 3 hours of project-based training and time-saving techniques. Perfect for beginner and intermediate artists.

    Includes a free trial of SOFTIMAGE|XSI v.5 Foundation!

    Popular highlights include:

        * Rotoscope Preparation
        * Add Polygon Tool
        * Symmetrizing Geometry
        * Cleaning Geometry
        * Extruding Faces
        * Localized Subdivision
        * Welding Points
        * Merging Multiple Surfaces
        * Subdivision Methods
        * Edge Loop Splitting
        * Collapsing Components
        * Modeling According to Musculature
        * Extracting Polygons
        * Proportional Modeling
        * Deformers
        * Modeling Tools Overview

    Lesson Outline:
     
    1. Introduction and project overview 1:42
    2. Exploring custom tool settings in XSI 3:53
    3. Preparing Rotoscope images in Photoshop 7:50
    4. Modeling the first piece of geometry for the main body 7:38
    5. Rough shaping of the body 7:15
    6. Refining the front shoulder area of the body 4:50
    7. Roughing in the shape of the front leg 9:26
    8. Refining the shape of the front leg 6:21
    9. Roughing in the shape of the back leg 6:00
    10. Connecting the back leg to the main body 4:18
    11. Refining the shape of the back leg 11:20
    12. Modeling the rhino's foot 10:45
    13. Creating the basic head shape 8:58
    14. Modeling the rhino's mouth     10:33
    15. Building the rhino's eye socket 6:02
    16. Constructing the other areas of the head 7:49
    17. Refining geometry of the rhino's head 6:44
    18. Building the nostrils on the face 6:10
    19. Creating the rhino's horns 7:18
    20. Detailing and refining the rhino's mouth 6:18
    21. Detailing and refining the eye structure 9:21
    22. Modeling the rhino's ears 8:53
    23. Subdividing the base mesh 6:33
    24. Building the rhino's toenails 9:33
    25. Extracting and repurposing geometry 3:45
    26. Using XSI's Deformers to create wrinkles and folds in the skin 11:44
    27. Using the Proportional Modeling tool in XSI 6:30
    28. Cleaning up and finalizing your scene 5:29
    Total Run Time: 3:23:13

    Specifications
    Item #: XSF-033
    Software Requirement: XSI 3 Foundation and higher (5.1 required for project files)
    Run Time: 3 hrs. 23 min., 2 discs
    Format: CD-ROM
    Platform: Mac / PC
    Availability: Ships next business day
    Weight: 0.30 lbs
    Сылки для скачивания:
    Vip-File
    CD1
    CD2
    sms4file.com
    CD1
    CD2


    Источник: http://www.digitaltutors.com/store/product.php?productid=1434&cat=0&page=1

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Digital -Tutors Polygon and Sub-D Modeling in XSI


Увеличить картинку

Polygon and Sub-D Modeling in XSI
Fundamental guide to organic modeling in XSI

$55.99

Software: XSI 3 Foundation and higher (5.1 required for project files)
Run Time: 3 hrs. 23 min., 2 discs
Availability: Ships next business day




Увеличить картинку

Easily learn the fundamentals of Polygon and Sub-D modeling in XSI. Contains over 3 hours of project-based training and time-saving techniques. Perfect for beginner and intermediate artists.

Includes a free trial of SOFTIMAGE|XSI v.5 Foundation!

Popular highlights include:

    * Rotoscope Preparation
    * Add Polygon Tool
    * Symmetrizing Geometry
    * Cleaning Geometry
    * Extruding Faces
    * Localized Subdivision
    * Welding Points
    * Merging Multiple Surfaces
    * Subdivision Methods
    * Edge Loop Splitting
    * Collapsing Components
    * Modeling According to Musculature
    * Extracting Polygons
    * Proportional Modeling
    * Deformers
    * Modeling Tools Overview

Lesson Outline:
 
1. Introduction and project overview 1:42
2. Exploring custom tool settings in XSI 3:53
3. Preparing Rotoscope images in Photoshop 7:50
4. Modeling the first piece of geometry for the main body 7:38
5. Rough shaping of the body 7:15
6. Refining the front shoulder area of the body 4:50
7. Roughing in the shape of the front leg 9:26
8. Refining the shape of the front leg 6:21
9. Roughing in the shape of the back leg 6:00
10. Connecting the back leg to the main body 4:18
11. Refining the shape of the back leg 11:20
12. Modeling the rhino's foot 10:45
13. Creating the basic head shape 8:58
14. Modeling the rhino's mouth     10:33
15. Building the rhino's eye socket 6:02
16. Constructing the other areas of the head 7:49
17. Refining geometry of the rhino's head 6:44
18. Building the nostrils on the face 6:10
19. Creating the rhino's horns 7:18
20. Detailing and refining the rhino's mouth 6:18
21. Detailing and refining the eye structure 9:21
22. Modeling the rhino's ears 8:53
23. Subdividing the base mesh 6:33
24. Building the rhino's toenails 9:33
25. Extracting and repurposing geometry 3:45
26. Using XSI's Deformers to create wrinkles and folds in the skin 11:44
27. Using the Proportional Modeling tool in XSI 6:30
28. Cleaning up and finalizing your scene 5:29
Total Run Time: 3:23:13

Specifications
Item #: XSF-033
Software Requirement: XSI 3 Foundation and higher (5.1 required for project files)
Run Time: 3 hrs. 23 min., 2 discs
Format: CD-ROM
Platform: Mac / PC
Availability: Ships next business day
Weight: 0.30 lbs
Сылки для скачивания:
Vip-File
CD1
CD2
sms4file.com
CD1
CD2


Источник: http://www.digitaltutors.com/store/product.php?productid=1434&cat=0&page=1

Похожие новости
  • Digital -Tutors Automotive Modeling in 3ds Max
  • Digital -Tutors Modeling Next-Gen Characters in XSI
  • Digital -Tutors Introduction to Modeling in XSI
  • Digital -Tutors Introduction to Modeling in modo
  • Digital -Tutors Automotive Modeling in XSI